THE FIRST BERSERKER: KHAZAN - UMA VISãO GERAL

The First Berserker: Khazan - Uma visão geral

The First Berserker: Khazan - Uma visão geral

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After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

Não sei se isso foi por questão intencional do design ou resultado do um erro, mas tenho a impressão de que muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” qual este estúdio preparou — contudo vale a pena insistir 1 pouco de modo a passar dela.

A gameplay parece bem a por Nioh, ao ponto do quase parecer um sucessor espiritual do jogo. Khazan tem entrada a 3 tipos por armas: lança, espada Bastante e empunhadura dupla utilizando espada e machado, usando cada uma dessas armas tendo sua própria própria árvore do habilidades onde o jogador consegue montar builds completamente diferentes para este precisamente Espécie do arma.

Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

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It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.

And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge The First Berserker: Khazan to enhance their effectiveness.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Isso porque, apesar de deter propriedades como combates punitivos e de que dependem natural do gerenciamento por estamina e ambientes com bom design e atalhos interessantes, eles não trazem Lindas as ferramentas que ajudam a disparar personalidade ao game.

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Usando 1 visual visual cell shading de que imita 1 anime, o jogo se destaca pela maneira como usa seu sistema do habilidades para passar ao jogador a sensação de que o protagonista é poderoso.

Acompanhe a jornada do Khazan em Parecer do vingança e aprenda como ele se torna o primeiro berserker no Universo DNF.

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